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As well as letting us get our grubby mitts on upcoming titles, Eurogamer Expo ‘09 was packed with developers telling the stories behind their games. Here’s the first in a series of posts about what they had to say.
“How far are you prepared to go in order to save someone you love?” asks David Cage, founder of French games studio Quantic Dream and director of Heavy Rain. In any other game your answer would probably be “to the next level, if I get to fight a cool boss,” but Cage says he plans to make you feel something more.
The emphasis of Heavy Rain is not on shooting, driving, or strange logic puzzles. Instead, Cage wants players to empathise with the four main characters of the game, who have all had their lives affected by the mysterious Origami Killer.
There’s Norman Jayden, the FBI profiler investigating the case, who has secret drug addiction and some high-tech glasses, and Madison Paige, who can only sleep in motels. Also hunting the Origami Killer is private detective Scott Shelby, and Ethan Mars, who’s son has been taken by the killer.
To demonstrate the game, Cage is showing a scene starring Shelby. This is the same part of the game that was on show at PAX; Shelby visits Hassan’s Shop, a small store run by the father of one of the killer’s victims, only to be interrupted by a robbery.
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